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lördag 13 oktober 2012

The Top-5 Worst XBOX 360 Games In My Collection.

I have about 70-80 games for Xbox 360 and I have had more before. This is a list of the five worst games I ever had, that I've been the most disappointed or frustrated with, or simply have a pure hatred against now. So let's go ...


5. Borderlands (2009)

I love wasteland-themed movies and games, post-apocalyptic sci-fi style with the classic, cliché desert savages, small town camps, and super vehicles and so on. One really good game with these features is Rage, but unfortunately I can't say the same thing for this game. I bought this because it was supposed to be such a good game that very many people's got, but I guess opinions still relies in oneself and not the public. While not necessarily a very bad game in its classic sense, I found it pretty mediocre-boring while playing it by myself.

As I only played it once by myself, I've had it laying around for times when I have friends over so we could play it in co-op mode, which is a hell lotta more fun. But not anymore ... I'm generally a solid FPS games, half of my games are FPS I imagine and I've been playing FPS games almost exclusively lately. The last time we played though, we pretty much died once a minute. I mean it was really frustrating. I had the best weapons I had been able to find / buy and just shot, shot and shot the enemies, at times in the face for a long time - almost whole mags - without them dying! I mean, that sucks so badly. It's not even fun anymore when it gets like that. I rage-quitted the game and don't wanna play it now. It's very repetitive anyways, too. So ultimately - I did not like Borderlands.


4. Crackdown (2006)
 
This was one of my like 5-7 first games I ever got for the Xbox 360. At the time I had an old white Premium 20 GB, which is kind of nostalgic now. The reason I wanted this game was because not too many games really interested me, besides Grand Theft Auto IV that is. I'm a huge GTA nerd and it was pretty much the only series I played for some years in the mid to late 2000's. So looking up other, "similar" sand-box / free-roam kind of games, I found out about Crackdown. I got it from my stepdad who worked in a kind of media-disc warehouse where they had movies and games, so he brought a copy home. Since I didn't have too many games at the time, I believe I played this one quite a lot, almost finishing it actually. Though I played it so much, I couldn't help but to feel that it was very repetitive all the way through.

It's really the same thing you do over and over and over again from the beginning to the end, and I hate that with games. I really think game developers should actually develope a game, not develope a mission, repeat it lots of times and call it a game. You're a super-cop or agent or whatever, and you can jump and climb on buildings, collect green orps and then you assassinate some drug dealers, mafia bosses or whatever. It's really the same route over and over in this game with everything, not a very fun one at that. Needless to say, I got tired of it before I finished it and stopped playing it.


3. Duke Nukem Forever (2011)

I'm gonna stay short on this one. 14 years in development, the hopes of the gamers pretty much dead, no high expectations anymore, this was bound to fail.
I played Duke Nukem 3D as a kid, maybe I played the others too, I don't remember anymore. I got this without really expecting anything from it rather than the obvious - that is was gonna be bad. Therefore, I wasn't too surprised either. This game lacks pretty much everything it shouldn't. The graphics are horrible as they differ from stage-to-stage in the game, pretty mediocre / lame gameplay overall and the humour wasn't really that funny no more neither. Bulletstorm, also released in 2011, is what Duke Nukem Forever should've been. But ey, at least I had that 3D poster on my wall for a while.


 2. Fable III (2010)

First off, I never played the original Fable game, I started with Fable II for Xbox 360 maybe a year ago? I liked that game, pretty much playing it non-stop until I finished it. As Fable III had already been out for a while at that point, I had heard things about it and no good things, I can tell you. Actually, what I heard about it was so much bashing that I kind of thought it was ridicolous, really. So then one day I was at the local media store and found it for 99 Swedish kronor (about 13-14 bucks), so I thought I'd get it, it wasn't so much money to lose anyway.

So I came home and started playing it. At first I didn't really think too much of it, I was just kinda trying to see if it either sucked or was better than people say. As time went by I started to recognize the issues pretty much "everybody" had been talking about. I also found myself missing Fable II a lot during the playthrough of this. It's certainly a huge step down in every good way that was Fable II, and then I've heard that the second one was kind of that to the first one as well. But I liked the second, after a short while I did not think fondly of the third. I did finish it, however, but it wasn't too long either so I guess that explains it. I was ultimately very disappointed with this game. A huge let-down after the great Fable II.


1. Dead Island (2011)

And here's the crowned winner of my top-5 worst Xbox 360 games in my collection! This game is pretty much everything bad about a game and I don't think I've never been more frustrated by a game than with this stupid piece of shit! I generally love zombie games and have a bunch of them - Left 4 Dead 1 and 2, Dead Rising 1 and 2, Red Dead Redemption: Undead Nightmare,  and I had the first four Resident Evil games and I even played the zombie bonus on Call of Duty: Black Ops, but this motherfucker takes the fucking cake for being a real bad, piece-of-shit-game which should never have been released! It's a fucking blasphemy amongst zombie games.

I bought this a while back after it dropped in price (THANK GOD I did that ...), at a cost of 199 Swedish kronor (about 25-27 bucks I think?), a price which is just too much for this crap. I do realize that I'm using lots of silly words and shit right now, but it's just my angry fucking frustration of this game that is getting out through my fingertips. I somebody mentions this game to me I also get in a very bad mood because it reminds me that I payed that much money for this shit!

Where Left 4 Dead are the zombie games I currently like the most, especially the first one (I thought the second was a little flawed and mediocre and that game frustrated me some as well, but that's another story), this is pretty much an obvious rip-off of Left 4 Dead. Now the style of this typical zombie-apocalypse themed game is pretty much bound to be "like the rest", especially Left 4 Dead when it's an FPS game, but the ripping-off doesn't end there. This is very much a total rip-off of Left 4 Dead - its "special infected zombies" looks similar too and ARE similar to Left 4 Dead's special infected. The boomers are here called Floater, the tanks are called Ram, hunters are Butcher, and so on. It feels so obvious that I get really mad at this game. How little imagination can there be to come up with some original ideas for special zombies? Very little I see!

The gameplay is probably even worse. I think it's kind of flawed in many ways. It's like often very frustrating when fighting zombies and you clearly see / feel / know you're hitting them, yet they get no damage and damage YOU instead. I also don't really like their melee-weapon system, that weapons break and you have to repare them (for large sums of hard-found cash!). I mean, it could be there to make the game more challenging, but I think the weapons break way too fast in the game = frustrating. It's also unbelieveably repetitive. Every mission is the same over and over. You go to some motherfucker and get a task to do for them, then you go do it. Now this is mostly retrieving things around the world for them as they're not bad-ass enough to fight the zombies themselves. The things are mostly unimportant shit too, the prime example being some girl in a bungalow who wants her fucking TEDDYBEAR back, which is located half-way across the fucking map! Was the teddybear meant to be funny or something? It certainly was NOT, just fucking irritating, nothing else. The people are often cocky or ungrateful towards you as well, making me think of how I hate most people in real life = making me angry. As said, it's very much the same thing over and over and it gets boring and uninspired real fast. Many times during these missions you also encounter other motherfuckers mid-mission, maybe denying you entry or passing if you don't GO BACK A WHOLE FUCK-LONG WAY to get them a fucking apple or whatever! During these encounters I just felt like I wanted to kill them and go on, but guess what - YOU FUCKING CAN'T! WHY did they leave out the option to chose whether to be good or bad? It would've been better if you were able to chose to be bad and kill survivors as well, but no. So when the missions were already irritating and boring, they make it even worse with all these stupid characters!

Now this is also a level-game. You get points, level up, yada yada yada, you get the point. The thing is though, no matter how fucking much you level-up, upgrade your feats ans so on, the zombies also levels up as much as you do, and the shit you upgrade pretty much doesn't make any difference, not a big anyways, meaning that this game's level-system is fucking worthless as you never get superior to the zombies anyway! On top of that new special-infected are regularly added to the world, making the level-sytem even more and more and more worthless all the time. I mean, WHAT THE FUCK were they thinking?! It also hasn't got a manual save option and the auto saving system sucks just as much as everything else in this game. There's an icon which flashes (if I remember right) when it's saving, but it does that at odd times so you can pretty much never quit when you want without being sure if it's saving or not, making it even. more. frustrating! The characters are nothing funny either. They're boring, uninspiredly created and just typically done like "we gotta have each of one race". As for the facial expressions, well they doesn't exist in this game. Surprised? They always look the same neutral, bored, fuck-faced fucking way and the dialogue is worthless as well. *Sigh*

This game is so fucking bad, I HATE it. It's not fun, it's not good, the mechanics, graphics and so on are either very bad or average. I've never been more angry, frustrated or even disappointed I think I dare to say, than with this fucking game. It's the worst thing I've ever played on Xbox 360 and I almost finished it, too! Go on and get Left 4 Dead instead. It's the same game but a thousand times better, only it hasn't got an open-world format. If you must have that, go and get Dead Island instead. It's a TPS game, but a hell lotta better than this. Dead Island is bad. Bad, bad, BAD! Fuck this game, don't buy it.

söndag 22 april 2012

Saints Row - "2" is better than "The Third"


I love sandbox-games. I LOVE the Grand Theft Auto-series. I remember back in the day when I played GTA II, then III when it came out and had that amazing TPS-view instead. Vice City was the first game I ever truly loved, San Andreas the second and IV no less than the others. Then we also have the Saints Row-series. A GTA-ripoff to some, a different kind of a "GTA clone" to some, and so on. Personally, I'm just happy that there are more games "like" GTA, since that's my favorite kind of games.



I bought Saints Row 2 back in 2009 when I found it in a store. I think I read the back and thought it seemed to be like GTA and therefore bought it. I do not regret it! I've had SO much fun with that game, it's unbelievable. It was like a weird, crazy, comedy cousin to GTA: San Andreas with some better graphics and mechanics. I totally loved the free options of choosing your clothes and even making your very own character. Then I played the first Saints Row, which was good but quite bad in some way(s) compared to the second game.

In time I started waiting for the third installment in the series, with great anticipation. When it finally came out in late 2011 I bought it. Well, what can I say about it? While it's a great, funny and pretty good looking game, it misses kinda a lotta things. I've played it over and over and always find things here and there that makes me compare it to the second. Here are some of the things I like and dislike, comparing the second game with the third:

Saints Row 2

Good:


  • Lots of different clothes and haircuts
  • Quite many, different from each other, safe-houses
  • Quite many enterable buildings
  • Activities like fight club, demolition derby and fuzz
  • Many different-looking areas in the map
  • The urban street gangs fight each other
Bad:

  • Quite stellar and bad driving mechanics
  • The same with the shooting mechanics

Saints Row The Third

Good:

  • Nicer-looking city in many ways
  • Sexier girls (both pedestrians and player character)
  • Upgradeable weapons
  • Better driving and shooting mechanics
  • Funnier vehicles
  • Buildable Saints headquarters (though only three)
  • More Saints-characters (like Oleg, Angel, Viola, Kenzie and Zimos)
  • Funnier missions
Bad:

  • The whole middle-section of the story is made up of side-missions (boring!)
  • They took away my fave activities fight club, fuzz and demolition derby
  • But they KEPT the boring and annoying snatch, escort and trafficking
  • Less enterable buildings 
  • All the buildable safe-houses look the same inside (boring...)
  • Shaundi is fucking annoying
  • Many parts of the city look the same
  • Less secrets (secret rooms etc. that were in 2)

I'm sure there are other things as well, both possitiva and negative, for both games that I just didn't come up with now. Overall, I think Saints Row 2 had more, was more solid and fun in the long run than The Third. While Saints Row The Third has many improvements, it certainly feels kinda thin and rushed in many ways. WHY not KEEP all the good and fun from 2 and ADD the new stuff? In Saints Row 4 I'd like to see 2 combined with 3, with new stuff. Don't rush it, make it awesome! 

In the end, I am not satisfied with SR3 since I bought it full-price when it came out. I bought SR2 for 200 Swedish kronor (about 25-30 bucks maybe, SR3 was like 65-75 dollars) and I've had more fun with it.

                Concept art for SR the third. It did / does NOT look like this .....

lördag 21 april 2012

Gears Of War - A personal look-back

                      Some of the gears in the third installment.

I'm a big fan of the Gears of war-games. They're lots of fun, deep in story, have awesome soundtracks, characters, gameplay, just everything! I recently bought the last one (of this saga anyway), the third, about a month ago. Played it some hours here and there for a couple of days until I was done. I have to say, after having played through all three of them, the one thing about this series that surprise me the most is that it got better with each game. I think that's kinda rare among games, that they only get better and better? Maybe I'm wrong, I'm not THAT much of a gaming nerd really, I just play now and then when I'm bored and so on. But anyway. When I bought and played through the first one (in 2009) I thought it was fun, epic and quite varying (I hate games where you do the same fucking thing over and over again. Examples: Assassins Creed (1, the others were much better), Crackdown, etc.).

Maybe a year later, my ex (miss you...) bought me the second GoW and while I have forgot much of it (only played it through once so far), I do remember that I liked it even better than the first one. I do think I even liked it quite a bit more, to be precise. The one thing I hated with the first one was that there were THREE fucking beserkers. Well, I was fucking happy that they were sleeping or doing homo-erotic lesbian shit or whatever during the second, because there were no beserkers in it. As I said, I've forgotten much from the second by now, so I can't really remember what / if there was anything in compensation for the beserkers.

Well, now 1,5 years later I got on with the third and last one. It's the last game, but I've heard rumors (or fact, don't remember, too fucking lazy to look it up again) that there will be new GoW-games, just another story, characters and so on. If this is the case, and I can well imagine that since GoW brings in a lotta cash, I'd think it'd be cool if they showed how it all started. Maybe be playing as Dizzy or someone in his squad when they were young, I don't know. It would be cool, but that's one of my opinions and potential requests. Anyway back to the third game now. I think there were more gears in this that were close to you during missions compared to the other installments. As you see in the top picture, that are nine gears, and that's excluding Dizzy and that general or whatever he is and his name was (don't remember...). The third is also best story-wise among the games if you ask me. I really liked it, it was good action and the environments were also nicer, I think. Well, it's a destroyed world in decay, but still it's an environment and the third one's got the nicest. I also think there are more weapons which, of course, is always cool like hellfire. Liked the ending too, yap yap yap.

In conclusion: one of the best game-series I've ever seen and certainly one of the best I've personally played. I'm very happy that each game got better and better and I hope too see a new Gears-saga take form in the future. I sure as hell will play them all.

Gears of War:       8.5/10
Gears of War 2:    9/10
Gears of War 3:    9.5/10

            Clayton Carmine (GoW 3), one of my fave characters. Bad-ass dude.